This third edition has been thoroughly updated to ensure it continues to meet the needs of 3D graphics professionals and students. Included are all new chapters devoted to the latest issues in the field, real- time procedural shading, texture atlases, and procedural geometric instancing.This third edition has been thoroughly updated to ensure it continues to meet the needs of 3D graphics professionals and students.
Title | : | Texturing & Modeling |
Author | : | David S. Ebert |
Publisher | : | Morgan Kaufmann - 2003 |
You must register with us as either a Registered User before you can Download this Book. You'll be greeted by a simple sign-up page.
Once you have finished the sign-up process, you will be redirected to your download Book page.
How it works: